For mobile games, this quality is a necessity, and Blackout does this perfectly. In the same way you can never have just one potato chip, the short bite-sized missions dragged me back again and again. It’s so easy to pick up and play that I found myself sticking around for extended sessions. MC5’s portability partly accountsfor why I like it so much. Each of challenges can be completed in five minute chunks – ideal for your average mobile gamer. While the main missions move the story along, there are also minigame-like challenges like sniping and breaching that mix up the games formula and add some variety to the game. Each chapter is broken up into sections and you must complete each to move on to the next chapter. The story is passable, but the gameplay is incredibly solid and has been perfectly tailored to short, intense playthroughs. The game revolves around Cayden Phoenix, a framed special operative, trying to prove his innocence to the only woman he can trust – a woman in a bodysuit named Roux, and who would fail to trust a woman in a full bodysuit? What follows is series of explosions, gunfire and tough guy talk as you uncover the terrorist plot that framed Phoenix. Buildings explode and crumble in debris as you visit different locales around the world and watch them go to hell, but I’ve never seen war look so good on my phone. Particle effects and lighting all look top-notch and the game sometimes looks like it could be playing just fine on an Xbox 360 or Playstation 3. Blackout is a good looking game, complete with decent voice acting and some visually impressive set pieces. The first thing you’ll take note of while playing Blackout is the presentation. Modern Combat 5: Blackout, Gameloft’s answer to Activision’s insanely popular Call of Duty franchise, doesn’t do anything innovative – in fact, it sometimes comes off as blatant rip-off of its console brethren – but it does old very well, and it is easily one of the best mobile first-person shooters on Android. From Call of Duty to Battlefield, the market is full to the brim with AAA FPSs, but they’ve never been able to fully make the jump to the portable platform successfully. In today’s stagnant console game climate, the first-person shooter reigns supreme.
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